Introduction:
Hello everyone and welcome to this guide on what are 7 star units in Brave Frontier and what they are. This guide assumes you are capable of getting your units to 6 stars (miracle totems, metal mimics, elemental totems etc.). Also, this guide as usual is for Brave Frontier Global and things may be different if you play Brave Frontier Japan.
What are 7 star units?:
7 star units are an even stronger version than the previous 6 star units in every way possible. Not only do they have much huger stats and better BB, SBB, and Leader Skills, they also have a unique skill and come with a new kind of Brave Burst called Ultra Brave Burst. These units are much harder to get time,energy, Zel, and evolution material wise, but they are certainty worth the investment afterwards. Additionaly, the only units to have 7 star are the Six Heroes and Six units you can get in the rare summon right now, and you can get the six heroes in there respective vortex dungeon right now (expect Vargas) for free!
BEHOLD THE GLORIOUS 7 STAR VARGAS! |
What are the unique features of 7 stars?:
Well when it comes to 7 star units they have 2 unique features that 6 stars do not have, so lets talk about them one at a time shall we?
Ultra Brave Burst:
This in my opinion is the coolest part of getting a 7 star unit. So a ultimate Brave Burst is absurdly strong Brave Burst that a 7 star unit can obtain when 1 criteria is met: The unit must get its SBB to level 10.
The UBB is unlocked once you get SBB to 10 and the UBB is already maxed once you get it (no need to level UBB). But how does one use this UBB compared to BB and SBB? Well lets take a look at this picture that shall help explain.
Firstly, if a 7 star with UBB is in your squad a bar will appear titled "Overdrive" which can be increased by attacking(regular attacks, BB, and SBB), guarding, and using an item. Secondly, once full you can swipe to the left on a unit with UBB to initiate Overdrive as long as they have their BB ready or SBB ready. Thirdly, after doing so their BB/SBB bar will become empty and turn red, this bar must be filled within a few turns(I believe its 3) or it will become empty. Now if you get it full you can swipe up to use your units UBB on that turn and your overdrive bar will need to be refilled again. It should be noted that only 1 UNIT can initiate Overdrive, thus only 1 UNIT can use UBB per overdrive. An, example of a UBB is Flame Legend Vargas which hits 25 times and decreases enemy's attack stat by 80% for 2 turns with a 100% chance to proc!
Extra Skill:
Compared to the UBB this one is as simple as breathing. So, you unlock a "Extra Skill" for a 7 star unit once you obtain the units UBB. Depending on your unit this extra skill has 2 varitants. For the Six Heros you need to equip a specfific spear to get the bonus (which you only see in battle) such as Vargas needing Dandelga (his weapon). The Six Heroes get 20% to all stats and an extra effect such as doing more damage to weak elements when they are in battle with that specific spear that is their weapon. If your 7 star came from a rare summon than the skill is always in effect but is are not as potent as the Six Heroes but do not require a specfic sphere such as immunity to all status effects. Here is what the extra skill will look like once you unlock while looking at a unit and make sure to hit "switch" at least once to see it instead of the Leader Skill.
What do I need to get them compared to 6 stars and where do I get them?:
When it comes to 7 stars there are 2 unique things needed for evolutions compared to 6 star evolution, so lets dive right into it and keep in mind you will always need at least 1 totem of the units element, at least 1 miracle totem, and at least 1 of each of these 2 new evolution materials.
Mecha Gods:
This is a new unit that is much harder to get than a miracle totem, and just like regular totems you need the Mecha God of your units element (Fire Mecha God for a Fire Unit). Unlike the totems these guys are a lot tougher and hit harder so a mostly offensive team will likely fail to get one. The Mecha Gods can be fought in the vortex just like totems but have their own dungeon called The Mecha Gods Awaken that are available for a few more days consecutively, but after will only be available on Fridays and you need 70 energy to do 1 run.
Here is a Mecha God as the final boss of this dungeon, now as I said earlier do not a full offensive team as it will be really hard to do even against weaker elements like I did in this picture. For this fight all you really need is a strong 6 star healer like Rigness and a unit or 2 that can help spam BB and SBB against single target enemy such as Lilly Matah or even a Zelnite( or someone who can fill BB gauge/increases BB drop rate). With these units you can easily win if you use your BB and SBB at the right times, and if you do not have good units for these try looking for friends on Brave Frontier Forums or on the free app RockUTalk for friends with the leaders you want. Lastly, just like totems these guys are a guarantee drop once defeated.
Legend Stones:
Here comes another part of 7 stars that is "easier by comparison". Currently only the Six Heroes require a "Legend Stone" that can be purchased with BP in the Daily Task store. This week and for the next three weeks these bad boys are on sale, so this week it is 100BP and the next two weeks it will be 500BP and these can only be purchased once per week. After this they will be available to purchase as many times as you can but at an increased price. So if you get that sweet BP you can have 3 easier than normal to get 7 stars at the ready!
How it looks in the store, notice the "claimed" next to it |
End:
Thank you a bunch for reading my latest guide on how to get a 7 star and the unique features of 7 stars. As always feel free to comment any problems you may be having and any questions as well. Thank you again and I look forward to seeing you guys in my next guide!